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25 November, 2023

Guide to Doom in Dota2

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Takes the lives of his enemies and takes over their abilities. Doom is the hero of the third position, is strong at any stage of the game and has a lot of control. Calmly turns off one or even two heroes from the fight with his ultimate. With a good understanding of the game, it can make a huge impact, and lead any team to victory. I suggest we go through its pros and cons:

Positive:
  • It is easy to type a network and snowbolit the map;
  • Strong abilities that can turn off any hero from a fight;
  • Excellent initiator;
  • Completely counter any treatment.

Minuses:
  • Can't always win a line;
  • A greedy hero who demands pharma;
  • Counter "Linken Sphere";
  • It requires a good understanding of the hero, and a competent choice of goals for the ultimate.

I suggest going through his basic abilities to understand how they work

Abilities

DEVOUR

The hero absorbs a neutral or enemy creep and takes over his abilities if there were any. Gives additional gold, which depends on the level of skill leveling. A very strong spell, which in fact gives you a built-in Midas. You can also steal an ability that will help you to dominate the line, or will be useful during initiation. For example: the Centaur's camp, which is applied by area.

SCORCHED EARTH

Doom sets fire to the ground around it and deals 20 to 65 damage per second. Gives extra speed and operates within a radius of 600 around the player. A useful ability that will help to kill an enemy carry under a tavern, or to feed a spot, a pack of creeps.

INFERNAL BLADE

The hero sets fire to his sword, stuns the enemy for 0.6 seconds, and deals periodic damage, which depends on the level of pumping and the maximum health of the enemy. It is well suited for initiation and works great against dense heroes who have a lot of hp.

DOOM

Directional ability, which is one of the strongest controls in the game. Deals periodic net damage, and prohibits any treatment. It is also impossible to apply items. Spell is very good against heroes of the type: Morphling and the like, which depend on treatment. A good addition will be the "Aghanim Scepter", which makes the skill not directed, but by area. In this case, it is very difficult to clean it.

Game Actions

The offline position implies: quick response to fights, and the creation of a space for your carry–on hero. Be active and buy a Blink Dagger to initiate fights. Octarin Core will be very useful, which reduces the recharge of your abilities.

If they are trying to kill you by buying "Linken Sphere", feel free to collect "Aghanim Scepter" to hang Doom on yourself and prevent opponents from playing. A great thing is the Refresher orb, which allows you to reset the recharge of all items and abilities, and apply them again. Gather according to the situation, and depending on how the game is being built. Good luck to everyone!




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